January 15-June 12
The six installations in this exhibition were created by artists and technologists with backgrounds in architecture, painting, filmmaking, video art, and software engineering. They have in common their use of technologies developed for the digital entertainment industries. These installations employ video game engines, motion- and position-tracking, stereoscopic (3-D) digital video, and sophisticated image processing software to create simulated worlds that extend, augment, or disrupt the physical environment of the Museum space.
RealTime Unreal, Workspace Unlimited, 2011 »
Into the Forest, OpenEnded Group, 2011 »
Augmented Sculpture, Pablo Valbuena, 2007 »
The Night Journey, Bill Viola, work in progress »
RMB City, Cao Fei, 2008–11 »
Cathedral, Marco Brambilla, 2008 »
35 Avenue at 37 Street
Astoria, NY 11106
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Tue-Thu: 10:30 a.m. to 5 p.m.
Fri: 10:30 a.m. to 8 p.m.
Sat-Sun: 10:30 a.m. to 7 p.m.